07/28/01

    This part's actually broken down into chapters:

  • Lighting and components
  • Circuitry
  • Window design

 

Lighting and Components

   While pouring over the assembly instructions, I've been trying to figure out exactly how the lighting is going to work.  I'm going to need to install all wires, lights, fibres, etcetera, before constructing and sealing the model.  This is foreign to me because I assembled the Enterprise-D by putting slot-A into tab-B, as it were.  This has to be much more carefully planned out.

    The lighting method I intend to employ is going to be extremely complicated.  Essentially, I determine what I want, and work backwards to determine how to do it.  What do I want?  Essentially, everything lit - at least 1/4 of the windows, all the major windows on the ship, the nacelles (blue and red parts), even the starboard / port indicator lights and the light in the front of the main hull that lights the ship's designation.

    Let's put some numbers to what I want:

  • 420 small windows, so 100 lit (rounding)
  • 21 large windows
  • 12 port / starboard indicators
  • 1 deflector dish

    The deflector dish I can handle - drilling 100 micro / fibre sized holes and gluing the fibre strands into place, that's gonna suck.  Figuring out how to light the nacelles evenly without investing in Lightsheet (whole sheets of material that are electrified to light, very expensive) is a factor, too.

    Here's the breakdown (brainstorm order):


(Method unknown)
    Forward, upper hull external lighting
        "White" LED (mini)
        Fiberoptic incandescant

incandescant lamp
    window lighting
        large windows
            2 open bulbs (saucer section)
            1 open bulb (engineering section)

    Shuttle bay lighting (topside)

    2 fibre optic drivers (100 fibres)
        small windows (total: 420)

            saucer section windows = 272
                (128/side) x2 = 256
                bridge=6
                bottom of saucer = 10

            engineering section windows = 148
                (74/side) x2 = 148

            landing indicator (does it blink?) (topside center, shuttle plateu)


LEDs (21)
    warp nacelles (port, starboard)
        4 blue lights (warp coils)
        2 red lights (bussard collectors)

    starboard / port indicators
        green (starboard)
            nacelle (upper)
            nacelle (lower)
            rear of shuttle area (upper)
            rear of shuttle area (lower)
            saucer section (upper)
            saucer section (lower)
        red (port)
            nacelle (upper)
            nacelle (lower)
            rear of shuttle area (upper)
            rear of shuttle area (lower)
            saucer section (upper)
            saucer section (lower)

        primary deflector array (blue light)

        impulse drive (red light)
            port
            starboard

 

    21 LEDs and 6 incandescents.  The Enterprise-D model supplied the incandescent lamps, I'll have to raid RadioShack for the LEDs (noting the different kinds, big for the nacelles as opposed to tiny for the starboard / port indicators).  

Circuitry

    Now, the electronic aspect of this lighting system.  The incandescents are intended to run off a 6-volt circuit, battery fed.  I don't like the idea of batteries for such a thing, so I got a power transformer.  As I said before (07/15/01) I'm not confident that lamps won't blow out, or eventually die on their own.  I know that the primary cause of dead lamps / light bulbs is the initial surge of power when you turn it on / plug it in.  Therefore, I can put a capacitor across the leads to absorb some of that.  The LEDs will only need three volts, so I'll need to tuck a resistor in that circuit.

    This is what I've got as a rough circuit diagram:

(Try not to laugh too hard - I've learned a bit since I coughed this up. ;) 07/29/01)

    Pretty rough (I think I have the polarity on the capacitor backwards), but you can see what I'm getting at - essentially a 3-volt segment for the LEDs and a full 6 for the lamps, sharing a common ground with a capacitor in the middle for surge suppression.  I haven't done electronics design work since I was in high school - will it work?  Don't know, I'll build a dry run and see what happens. :)

Window Design

  The windows in this thing are going to be pretty complicated in their own right.  I don't want to just put a drill through them, they're squares, not circles (if you're gonna do it, do it right).  Okay, this being said - how do you do this?

   Well, I couldn't get any size drill bit in the windows for filing into a square without a fantastic amount of work - have to remember, I'm dealing with lighting 100 windows, here.  Therefore, I concluded that having totally open windows just wasn't gonna happen.

   The Enterprise-D model used fibre optics to light the windows.  The windows on that bloody model were so tiny, I can understand the use of fibres - what's the point of anything else?  The Voyager model, however, has windows that are a bit bigger, but not big enough to really open them up.

   So, I'm dealing with messing with light and reflectivity- not so small it's just a bright pinprick, but enough to fill up just the window, getting its light from a fibre optic strand.

    Okay, so what if I did this:

    Assume we're looking at a side profile of a window indentation. 

  • Drill through the middle of the window with the micro-drill

  • Paint the inside of the window with an off-white color, let dry

  • Paint the inside of the window with window-making glue (very, very thin).  Let dry.

  • Use the micro-drill from the inside, clearing the way until you get to the window

  • Insert fibre from behind, glue in place.

   If you were to light the fibre then, it should shine the light into the window cement, causing enough refraction to light the whole thing with the background color shining through, right?

   I tried this technique with dental tools (a must have, in general) - not too hard, actually.

 

    Well, that's what I'm going to try.  We'll see how that works. :)